The Banana Farm is BTD6’s primary income tower — but most players use it wrong. The three upgrade paths generate money in completely different ways, and picking the wrong one for the situation kills your economy. Get it right and you’ll have enough cash for Paragons by round 70. Get it wrong and you’re cash-starved at round 50.
This guide breaks down every Banana Farm path with exact numbers, when to build each type, and the fastest economy setups for different game modes.
Banana Farm Overview — The Three Paths
The Banana Farm has three distinct paths:
- Top Path (X-0-0): Passive income — drops bananas each round that you collect manually
- Middle Path (0-X-0): Storage income — stores money and pays it out in lump sums
- Bottom Path (0-0-X): Auto-collect income — generates and auto-collects money each round
Top Path — Banana Research Facility (BRF)
Upgrade Path and Income
- 1-0-0 (More Bananas): +$20/round passive
- 2-0-0 (Banana Plantation): ~$100/round
- 3-0-0 (Banana Research Facility — BRF): ~$300/round
- 4-0-0 (Banana Central — BC): ~$600/round
- 5-0-0 (Tier 5): Massive passive income per round
When to Use BRF
BRF (3-0-0) is the best early economy option in most game modes. It starts generating cash from round 1 after purchase and requires no active management. You just collect the bananas at round end (or use a 2-0-0 bottom cross-path to auto-collect).
Recommended cross-path: 3-0-2 — the Backroom Deals cross-path increases banana value by 25%, taking BRF from ~$300 to ~$375 per round.
Best for: CHIMPS, Hard, Impoppable — any mode where passive income is more reliable than active management.
Middle Path — Monkey Bank (IMF Loan)
Upgrade Path and Income
- 0-3-0 (Monkey Bank): Stores up to $7,000 and generates $400+ in stored income per round
- 0-4-0 (IMF Loan): Provides a $10,000 loan with repayment — temporarily doubles effective cash
- 0-5-0 (Monkey-Nomics): $9,999 every few rounds — the highest raw income in the game
When to Use Monkey Bank
The Monkey Bank is not passive — it stores income that you have to manually withdraw. But the payout is much higher than BRF. A maxed Monkey Bank at 0-3-0 generates and stores roughly $400–$500 per round and caps at $7,000. Withdraw when full.
IMF Loan (0-4-0) is situationally powerful: you take a $10,000 loan, spend it on towers, and pay back over the next several rounds from income. Use it to spike your economy at a key round (like round 40 before a MOAB wave) then repay over rounds 45–55.
Best for: Medium/Hard difficulty where active management is viable. Not recommended for CHIMPS (no selling and tight cash = loan risks).
Bottom Path — Central Market and Monkey Wall Street
Upgrade Path and Income
- 0-0-3 (Central Market): Auto-collects bananas + small income boost. Strong cross-path for top path farms.
- 0-0-4 (Monkey Wall Street): Provides a cash bonus per round plus auto-collection
- 0-0-5 (Marketplace): Auto-generates and collects substantial income each round
When to Use Bottom Path
The bottom path is most valuable as a cross-path support (0-0-2 on a BRF to auto-collect bananas). As a standalone farm, Marketplace (0-0-5) generates solid income but is generally weaker than Monkey-Nomics for the same total cash investment.
Best cross-path combo: 3-0-2 — BRF with Backroom Deals. Auto-collects and boosts banana value. The most popular banana farm setup for experienced players.
Banana Farm Strategy by Game Mode
Easy / Medium Difficulty
Go 2–3 BRFs (3-0-2 cross-path) in the early game, then transition one to Monkey Bank (0-3-0) for mid-game income. Use the stored bank cash to spike into a Banana Central or Paragon setup by round 60.
Hard Difficulty
Start with one BRF (3-0-0) as early as round 15–20. Add a second BRF by round 30. Upgrade one to Banana Central (4-0-0) by round 50. Avoid IMF Loan unless your overall economy is stable.
CHIMPS Mode
No income from Banana Farms in CHIMPS — the game mode disables all income towers. Your cash comes exclusively from popping bloons. Focus entirely on combat towers and read our CHIMPS mode guide for the CHIMPS-specific approach.
Impoppable Mode
Impoppable allows Banana Farms but starts you with $650 cash. Build your first BRF around round 20 after your core defense is stable. The 3-0-2 cross-path is the go-to setup. See our Impoppable guide for a full Impoppable economy timeline.
The Best Banana Farm Setup (Quick Reference)

- Early game (Rounds 1–30): 1–2 BRFs at 3-0-2
- Mid game (Rounds 30–60): Add Monkey Bank (0-3-2), withdraw when full
- Late game (Rounds 60+): Upgrade one farm to Banana Central (4-0-0) or Monkey-Nomics (0-5-0)
- Endgame: Convert income to Paragon investment
Benjamin hero synergizes perfectly with Banana Farms — his passive income boost and cash-generation abilities stack with farm output. Check our guide on the best heroes in BTD6 to see how he fits into a farm economy build.
If you’d rather skip the economy grind entirely, the BTD6 MOD APK gives you unlimited in-game cash from round 1 — no farming needed.
Frequently Asked Questions
Which Banana Farm upgrade makes the most money in BTD6?
Monkey Wall Street (2-3-0) generates $9,600 per round passively. Monkey Bank (0-2-3) is more cash-efficient in mid-game before you can afford Wall Street.
How many Banana Farms do I need in BTD6?
For Impoppable or Freeplay, 3–5 Monkey Wall Streets generate enough income to fund any tower combination by round 80+.
Does a base Banana Farm generate income without upgrades in BTD6?
Yes — a base Banana Farm (0-0-0) generates $80/round. Upgrade it to at least 0-1-0 (Bigger Deposits) immediately for $160/round passive income.
Is the Banana Farm good in CHIMPS mode in BTD6?
No — farms can't be sold in CHIMPS and the restricted starting economy makes them too slow to pay off. Stick to combat towers in CHIMPS.
